Sony’s 4-Step Plan To Destroy Apple

Sony was, at a time, the most well-known name in consumer electronics, but the company has lost its mojo. It has been relegated to the middle of the pack while a company by the name of Apple shines brighter than ever. But does Sony have a plan to regain its former glory?

I’m not going to claim to know what that plan is, but I believe they do have a plan that the intend on executing in the next few years to put the company back on the map in innovation. If I was the CEO of Sony, these four steps would be the key to regaining our former glory. Sony does have the power and resources to accomplish these goals. But the question is whether or not they will be able to execute them.

But let’s be optimistic about Sony for a moment. What would they need to do to regain their image as the best?

Step 1: Mimic Apple

Interestingly enough, the first step is tried and true for anyone learning to do something well: learn from the best. Apple is currently raking in $60 billion in revenue last year, but Sony pulled in an impressive $77 billion in revenue during the same time. And while Apple is, quite clearly, doing something right, Sony stands tall on its own. But numbers can be deceiving. Apple has everything going their way, and it is only a matter of time before Sony feels the hurt.

But if Sony takes a few pages from Apple’s playbook, we could be telling a different story in the future.

First, Sony needs to create a distribution platform similar to Apple’s. Everyone wants to be a part of Apple’s iTunes Marketplace and App Store, from Hollywood movie studios to third-party developers, but Sony wants to be in that position. When you generate interest from consumers, developers, and creators of content, you essentially become one of the most powerful companies in the tech world, which happens to be Apple. But if Sony could put together a superior service than the iTunes Marketplace (they could start by actually building a better iTunes application, which really does blow), it could be a promising start.

Next, Sony should rethink its user interface and software platforms. Currently, Sony has an impressive UI that stemmed from the development of the PSX — the XrossMediaBar user interface. But I’m not sure if it is optimal for touch-based input, which is the future. If Sony wants to compete with Apple, consumers need an interface that can present more information and give easier access to that information than their current UI.

Then, Sony should develop more first-party applications for their platforms. These apps would need to do useful things that will help consumers understand the value that Sony offers — these applications must be unique and memorable. It’s no mistake that some of the most-used applications on a platform like Android, for example, are created by Google. If Sony creates a platform and creates high-quality applications for it, they will, at the very least, earn the respect of consumers and developers.

Finally, Sony needs to create new kick-ass hardware (more on that in step 2).

Step 2: Consolidate

The second step is to consolidate Sony’s current products and platforms. If Sony reduces its efforts to producing only a handful — here is the “less is more” argument — of smart phones, tablets, and netbooks while combining its content platforms into one unified system, the company would be in a much better position to compete with Apple.

Sony should begin by combining Music Unlimited, Qriosity, PlayStation Store, Reader Store, and any other content platforms that the company has into a unified platform like iTunes (Sony has already combined Music Unlimited and Qriosity, to their credit). Apart from providing developers and content providers a centralized location to deal with and directing consumers to a single platform to make all their purchases from, this would give Sony a single platform from which to base all of their hardware on. This is a very important step, and one that I have also criticized Microsoft about in the past.

(It is interesting to note that Apple is beginning to suffer from this very issue. There are three separate App Stores for the Mac, iPad, and iPhone alone. This segregation of developers and consumers could be causing unnecessary confusion for consumers and developers, which is sure to get worse if Apple continues at this rate. This isn’t that big of a deal right now, but it could become one in the future.)

After getting content platforms sorted out, Sony could then move on to creating a new breed of devices and products to harness it. They would create a flagship device for every consumer product category out there — with the most important being the smartphone. If Sony were to create a flagship mobile device that harnesses the power of a unified content platform, it would put Sony in a much better position to compete with Apple. Televisions, notebooks, netbooks, tablets, and e-readers would follow suit.

If they get this far, even I would be impressed. And then it would be time for Sony to focus on the competition.

Step 3: Cripple Apple

The third step might not be as difficult as it would appear. It starts off relatively simple: Sony would withdraw all of its content from the Apple ecosystem. This means that all of Sony’s artists that are signed to the company’s labels and all of Sony’s film and television content would no longer be available for purchase from within Apple’s iTunes marketplace.

If we entertain the idea that Sony would actually pull its content (and Sony’s COO sounded very confident that this could happen in time), this act alone isn’t what would devastate Apple. It only becomes a powerful statement if the remaining trio of the “Big Four” music labels and the rest of the “Big Six” movie studios stand with Sony. Apple would then have a situation on its hands.

These companies would still provide their content to Apple customers by either forcing Apple to agree to their terms or by providing applications that provide access to the content purchased from Sony’s own service, but if they don’t allow Apple to sell it, consumers would have to flock to Sony to purchase the content, which would put the ball in Sony’s court.

(Keep in mind, however, that this is a best case scenario. And while it wouldn’t be difficult to get the ball rolling on this, it would be difficult to convince other content providers to abandon Apple and to switch to Sony’s content platform instead.)

If Sony pulled it off — and this is an optimistic outlook of things — it could make Sony a far more attractive company to the groups that count: consumers, content providers, and developers.

Step 4: Win Developers’ Interest

Speaking of developers, this is the last step for Sony to reach the pinnacle of tech stardom. Without the support of third-party developers, all of the actions taken by Sony would not matter, because Apple (or Google, Research In Motion, Microsoft, etc.) would still have the most important piece of the pie — the creativity and innovation from the outside world.

This is the primary reason that iOS is so intriguing to consumers. It is the best platform for seeing the best of what the tech industry can create. There is an application for almost anything you could imagine, and the best part is that these applications are with you wherever you go. Without this same enthusiasm by developers, Sony has no chance of dethroning Apple from its position.

And while this is all purely theoretical (I’m not exactly confident in Sony’s ability to pull anything off, especially the things I have listed above), if Sony actually did everything I mentioned above, there is actually a chance that Sony could take down Apple.

Do you think Sony has what it takes to dethrone Apple? Is it too late? Sound off in the comments!

By James Mowery

James Mowery is a passionate technology journalist and entrepreneur who has written for various top-tier publications like Mashable and CMSWire. Follow him on Twitter: @JMowery.

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