Titanfall developer convinces Microsoft to "fix" the Xbox One controller

The Xbox One’s controller was an improvement over the Xbox 360’s, but that being said, it seems that there are still some improvements that could be made, namely in its analog sticks where Titanfall’s design lead, Justin Hendry, found them to be a little too twitchy. The good news is that if you felt the same way about the analog sticks on the Xbox One’s controller, Microsoft will soon be issuing an update that will fix that and offer up more precise controls, and all because of the upcoming Titanfall game.

Titanfall could be key to the Xbox One’s continued success, and Microsoft is well aware. That’s why the company is ironing out the Xbox One’s kinks ahead of the game’s March 11th release date. You might have heard that Microsoft will make some multiplayer tweaks and add a new headset adapter, but the changes go far deeper than that: Microsoft will also update the Xbox One controller specifically at the request of Titanfall‘s development team. According to Titanfall design lead Justin Hendry, an upcoming software patch will make the analog sticks more precise than before. “It’s just fixing the controller input, really,” he tells The Verge, adding that the team worked with Microsoft on the solution. “It wasn’t really where we felt it should be; it was a little overly twitchy with the current controls. Now it’s fixed. We’re happy with it.”

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