Two Takes Balanced

Biometric gaming headset makes games harder he angrier you get

via Kotaku
2 min read
Jan 20, 2014
Read Original Article

TECHi's Analysis

86 words

Using a headset modified with biometric sensors, Samuel Matson created a game that only gets more difficult the more you rage at it. Dubbed “Immersion”, the device uses an Arduino microprocessor and pulse sensor inside a custom-designed headset. From there, it feeds your heart rate to a simple FPS game running in the Unity engine. The more stressed the player becomes, the more difficult the game gets. The idea is that players can use it as a way to control their stress, and thus their rage.

VS

Kotaku's Report

130 words

Visual designer Samuel Matson has an idea on how to rid the world of gamer rage. It’s not through medication, counselling or discipline. It’s through prevention.He’s designed a headset called Immersion, which not only uses biometrics to track a user’s heart rate, but can then adjust what’s going on in a game accordingly. Based on researching a number of gamer’s heart rates while playing a shooter, and using a raw prototype hooked up to an Xbox 360, the Immersion would gently adjust the difficulty and content of a game based on how the player was feeling. Which sounds a lot like it would only benefit singleplayer experiences, but who knows, maybe the data it captures could be useful for a multiplayer server as well.

TECHi's Verdict: Balanced

TECHi weighs both sides before reaching a conclusion.

NOTE: TECHi Two-Takes are the stories we have chosen from the web along with a little bit of our opinion in a paragraph. Please check the original story in the Source Button below.

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