Fallout 4 is so big that its creators don’t know everything that’s in it

TECHi's Author Connor Livingston
Opposing Author Pcgamer Read Source Article
Last Updated Originally published June 18, 2015 · 9:20 AM EDT
Pcgamer View all Pcgamer Two Takes by TECHi Read the original story Published June 18, 2015 Updated January 30, 2024
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Connor Livingston
Connor Livingston
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It’s a given that Fallout 4 is going to be a massive game, especially when you consider that Bethesda is claiming that the game world will be larger than anything it has ever created, which includes Fallout 3 and Skyrim. If you still need some idea as to how large Fallout 4 is going to be, the game’s own lead producer has spent several hundred hours in the game and is still finding new things. 

Pcgamer

Pcgamer

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Bethesda’s RPGs are notoriously sprawling affairs, but Fallout 4 looks set to be bigger than any other game in the series. According to the game’s lead producer Jeff Gardiner, speaking at an E3 roundtable interview attended by GamesRadar, he’s still finding new things in the Boston wastelands. “I’ve played the game probably 400 hours, and I’m still finding stuff that I haven’t seen yet,” Gardiner said. Game director Todd Howard chimed in on the same topic. “I’ll be playing the game and run into something and be like, ‘Who built this? What is this? It’s so big!'” In addition to wandering aimlessly through the post-apocalyptic wasteland between missions, you’ll also be able to build houses in Fallout 4. They won’t serve any purpose to the main campaign, but doing the most important thing is never one’s main priority in a Fallout game. Oh, and the dog can’t die. That’s a relief. Check out all the Fallout 4 gameplay footage over here.

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