Game developers are having a lot of fun working with the Oculus Rift

TECHi's Author Sal McCloskey
Opposing Author Thenextweb Read Source Article
Last Updated Originally published June 12, 2015 · 9:20 PM EDT
Thenextweb View all Thenextweb Two Takes by TECHi Read the original story Published June 12, 2015 Updated January 30, 2024
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Sal McCloskey
Sal McCloskey
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Gaming isn’t the only potential use for the Oculus Rift, but its definitely the most popular. Even though the virtual reality headset isn’t supposed to be released until next year, numerous game developers have already gotten their hands on the device and have been working on games that were designed from the start to be used for virtual reality, and the initial responses have been excellent. 

Thenextweb

Thenextweb

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Oculus Rift, the immersive virtual reality headset, has potentially innovative uses in a number of genres and disciplines, but gamers are the first community to engage with it in a concentrated way. They were out in force today as Oculus presented the first view of its upcoming device in San Francisco, in advance of the E3 Expo next week. Oculus Rift will not be out until the first quarter of next year, but the general consensus is that the hardware specs are mostly within the reach of mainstream users. Today saw demos of dedicated virtual reality games — those made specifically for immersion from the beginning. Good VR can take over your senses and trick your mind into believing you are somewhere you’re not. Among the gamers to demo their VR handiwork were Hilmar Veigar Pétursson of CCP, makers of EVE: Valkyrie; David Adams of Gunfire Games, makers of Chronos; and Ted Price, CEO of Insomniac Games, makers of Edge of Nowhere. TNW chatted with them, and Oculus’ Jason Rubin, head of worldwide studios, after the presentation.

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