Bungie fires vetern composer Martin O’Donnell for unknown reason

TECHi's Author Michio Hasai
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Michio Hasai
Michio Hasai
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After composing some of the most memorable songs in gaming for Bungie games including most of the Halo series, Myth and Oni, Martin O’Donnell tweeted tonight that he has been terminated “without cause” by Bungie’s board of directors. It’s not entirely common for a game soundtrack to get the album release treatment, but that’s just whathappened for the Halo games and many gamers have been looking forward to O’Donnell’swork on the upcoming game Destiny. 

Polygon

Polygon

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Halo series and Destiny composer Marty O’Donnell was fired by Bungie’s board of directors last week, the composer revealed via his personal Twitter account tonight. “I’m saddened to say that Bungie’s board of directors terminated me without cause on April 11, 2014,” O’Donnell wrote. O’Donnell composed music for Oni, as well as the Myth and Halo series. He joined Bungie in 2000 as audio director after working on Myth 2, Oni and Halo: Combat Evolved’s scores on a contract basis with his company TotalAudio. During his time at Bungie, O’Donnell directed voice talent and sound design for the Halo trilogy, Halo: Reach and Halo 3: ODST. He often collaborated with TotalAudio partner and now in-house audio design lead at Bungie, Mike Salvatori. 

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