Fallout 4 won’t have any level caps

TECHi's Author Chastity Mansfield
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Last Updated Originally published August 6, 2015 · 3:20 PM EDT
Techradar View all Techradar Two Takes by TECHi Read the original story Published August 6, 2015 Updated January 30, 2024
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Chastity Mansfield
Chastity Mansfield
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One of the biggest complaints people had with Fallout 3 and Fallout: New Vegas is that it’s simply too easy to hit the level cap before you even come close to finishing the game, even when some of the expansions increased the level cap. Many people were hoping that Bethesda would make the level cap as high as it is in Skyrim for Fallout 4, but Bethesda announced earlier today that it’ll be doing much more than that by removing level caps entirely. 

Techradar

Techradar

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Fallout 4 is rewriting all sorts of rules for the post-apocalyptic series by introducing a talking protagonist, a customizable settlement, and now getting rid of level caps. According to a Bethesda Game Studios tweet, when players finish Fallout 4 they won’t be stuck at level 30, 41, 59 or any other arbitrary number. Instead, gamers can continue keep leveling up and exploring after wrapping up the main campaign. It’s a big change for RPGs, which typically come with a set maximum level cap that developers – as of recently – have been increase with new downloadable content. Given these recent statements over Twitter, gamers can also rest easy that Bethesda won’t pull another game ending closer like Fallout 3. Fallout 4’s leveling system itself is a bit divergent for the series in general. Instead of tying perks to the character’s level, Bethesda has introduced a system that awards S.P.E.C.I.A.L. stats for a more personalized character progression.

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