The Witcher 3 finally has official modding tools

TECHi's Author Louie Baur
Opposing Author Pcgamer Read Source Article
Last Updated Originally published August 14, 2015 · 7:20 PM EDT
Pcgamer View all Pcgamer Two Takes by TECHi Read the original story Published August 14, 2015 Updated January 30, 2024
TECHi's Take
Louie Baur
Louie Baur
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  • Estimated Read 1 min

The Witcher 3 already had a surprisingly vibrant modding community considering that no official modding tools for the game had been released yet. Even so, CD Projekt Red promised well before the game launched that it would be supporting modders with official tools, and now the developer has finally delivered on that promise. Starting today, modders can use the official Modkit for The Witcher 3 to create their mods.  

Pcgamer

Pcgamer

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People have been making mods for The Witcher 3 since the game came out, like ones that increase your weight limit or give the vendors more money, or the one that revealed that when Geralt’s not around the NPCs devolve into melt-faced monstrosities. But CD Projekt Red wanted to support modders properly, so as of today there’s an official Modkit. CD Projekt Red chose to advertise the Modkit with a bit of unicorn facepaint. Want to show that you’ve got a better imagination? Head over to nexusmods.com to download the Modkit and grab the sample mods. The documentation explains how to use the tools to change meshes and textures for things like Geralt’s clothing—shirts, trousers, boots—and his trusty steed. You can also edit scripts, but it’s too early to tell how much of the game modders will really be able to mess with. What mods would you like to see the community create first?

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