Gaming college still going strong after a quarter of a century

Arstechnica

If you really want to learn how to build video games, the first gaming college in North America just hit a nice milestone.

In my teenage years, I knew with utter certainty what I wanted to do after high school. I wanted to go to video game college.

Like many Nintendo-era addicts, I had spent my late ’80s/early ’90s childhood believing that I was a gaming master. High scores, Street Fighter victories, and even a win at one of those Blockbuster Video regional gaming tournaments proved my dominance in a vacuum devoid of the YouTube playthroughs and Xbox Live leaderboards. At school, I would draw game concept storyboards on the backs of worksheets, sketching level layouts and imagining fluid animations. While waiting for my mother at the grocery store, I would crack open plastic baggies so I could read magazines like GamePro and Nintendo Power cover-to-cover, as if I were keeping up with required curriculum in a surreptitious, Good Will Hunting sort of way.

NOTE: TECHi Two-Takes are the stories we have chosen from the web along with a little bit of our opinion in a paragraph. Please check the original story in the Source Button below.

Source

Leave a Reply

Your email address will not be published. Required fields are marked *

Also, please check the comments policy on our comment policy page.

Two Takes RSS
Interested in TECHi Feed RSS?

Get the latest insights, tips, and updates on revolutionizing your workspace to your inbox.