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Killzone: Shadow Fall shows that advancements can cause challenges

When it comes to video games, yesterday’s technology isn’t just old. It can be ancient. Designer Eric Boltjes shows that there were struggles with getting his launch title out.

Lead Designer Eric Boltjes discusses the challenges in readying Killzone: Shadow Fall in time for the PlayStation 4 launch, changes in art direction due to technological advances, and future DLC plans.

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Written by Jesseb Shiloh

Jesseb Shiloh is new to blogging. He enjoys things that most don't and dismisses society as an unfortunate distraction. Find him on WeHeartWorld, Twitter, Facebook, and Pinterest.

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