Intel’s two-fingered robot, Oculus, tests the responsiveness of a touch screen to determine if humans will like it by analyzing how objects on a device’s screen respond to its touch.
In a compact lab at Intel’s Silicon Valley headquarters, Oculus the robot is playing the hit game Cut the Rope on a smartphone. Using two fingers with rubbery pads on the ends, the robot crisply taps and swipes with micrometer precision through a level of the physics-based puzzler. It racks up a perfect score.