The legal battle with Nintendo has forced the creators of “Palworld” to alter or remove a number of gameplay elements from their sandbox game. This has now been verified for the first time by the Pocketpair team in a blog post. For months, there have been rumours in the community that Nintendo’s lawsuit may be the reason behind the removed game features.

Nintendo filed a lawsuit against the unexpected sandbox sensation last October, alleging that “Palworld” violated multiple patents owned by the creator of Pokémon. In plain English, the patents explain gameplay elements from the Pokémon video games, such as hurling Pokéballs at fictional characters.

Are Pokéballs the same as “pal balls”?

The lawsuit reportedly compelled Pocketpair to modify some of the problematic gaming elements. The ability to summon Pal creatures by hurling “Pal Balls”, which behaved cosmetically and functionally very similarly to Poké Balls in the Pokémon games, was eliminated in a patch that was made available on November 30, 2024. Pals now merely show up statically adjacent to players instead. Pocketpair claims that this patch has changed a number of additional game mechanics.

What will be the next Changes Expected from Nintendo?

There will be more adjustments soon. According to Pocketpair,

“gliding will be performed using a glider rather than with Pals”

in the future patch v0.5.5, which will alter how gliding functions.

Pocketpair first stated that

“we are unaware of the specific patents we are accused of infringing upon, and we have not been notified of such details”

when Nintendo first filed its lawsuit alleging patent infringement in September of last year. But shortly later, the precise patents at the center of the case were made public, and they included things like throwing balls in a field and riding characters.