Valve wants to help gamers make money by creating custom content
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Steam Workshop is a platform from Valve that allows users to create custom content for the company’s most popular video games and then make money off of it. This platform has already generated more than $57 million for users and a hefty sum of cash for Valve as well which is why the company will be extending the platform to third-party games as well. 

Clearly, we missed our calling: We should have gone into hats, not journalism. Those who have created custom content for Valve games have now made more than $57 million via its Steam Workshop, Valve said in a Wednesday blog post. And that’s only from three games: Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive. For those unaware, Steam Workshop is the service by which third parties can create add-on content for supported games—like new weapons, or new skins for weapons, or items for a character to wear. In some games, the community votes for what it most likes with their wallets, and developers get a fraction of the item’s cost when it sells.

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